Long voyage for Ubisoft Singapore's pirate game that was supposed to make a splash

The game Skull & Bones has been in development since 2013 and is said to have cost more than US$120 million (S$163 million) to date.
The game Skull & Bones has been in development since 2013 and is said to have cost more than US$120 million (S$163 million) to date.PHOTO: UBISOFT

SINGAPORE - It was meant to be the blockbuster game that would put Singapore on the world map for video game development, and it was hailed by industry observers here when announced in 2017.

But a recent report suggests trouble in the development of Skull & Bones - a pirate game by the Singapore arm of French game giant Ubisoft of Assassin's Creed fame.

Please or to continue reading the full article.

Get unlimited access to all stories at $0.99/month
  • Latest headlines and exclusive stories
  • In-depth analyses and award-winning multimedia content
  • Get access to all with our no-contract promotional package at only $0.99/month for the first 3 months*

*Terms and conditions apply.