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Britain is a global gaming superpower

The country helped shape the global video-games industry: Can it stay in the game?

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With its glitzy cityscapes and trademark swagger, the Grand Theft Auto series looks, sounds and feels like a warped parody of America. But this blockbuster began its life in the small Scottish city of Dundee.

With its glitzy cityscapes and trademark swagger, the Grand Theft Auto series looks, sounds and feels like a warped parody of America. But this blockbuster began its life in the small Scottish city of Dundee.

PHOTO: ROCKSTAR GAMES

The Economist

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The arrival of Grand Theft Auto VI in 2026 will be less a video-game release than a cultural moment. The game, which rewards players for stealing cars, selling drugs and killing cops, will have cost upwards of US$2 billion (S$2.56 billion) to build. Yet it will almost certainly turn a profit within its first week.

With its glitzy cityscapes, radio soundtrack and trademark swagger, the series looks, sounds and feels like a warped parody of America. Yet this blockbuster began its life in the small Scottish city of Dundee and is still made by a team of tartan nerds in Edinburgh – a feat celebrated in the British government’s strategy for the creative industries, released this June.

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