Sonic The Hedgehog creator Sega eyes return to 1990s gaming glory
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Sega merchandise, including Sonic The Hedgehog soft toys, on display during the opening ceremony for the company’s first official store in Tokyo’s Shibuya district on July 16.
PHOTO: AFP
TOKYO – The big-screen success of 1990s video game speedster Sonic The Hedgehog has brought new fans to Japan’s Sega, which says it is poised for a comeback after two tough decades.
In 2025, all eyes have been on Nintendo, whose Switch 2 recently became the fastest-selling console in history.
But unlike its former arch-rival, Sega has not sold gaming hardware since its Dreamcast console was discontinued in 2001, instead focusing on making games for other platforms.
Now, as record tourism to Japan helps boost global appetite for the country’s pop culture, the company sees a chance to reinvent itself – including through nostalgic game remakes and movie adaptations like the hit Sonic series.
Sega opens its first flagship merchandise store in Japan on July 18, having launched a similar shop in Shanghai in May.
“Opportunities are expanding,” Sega chief operating officer Shuji Utsumi told AFP. “We’ve been struggling... for a while, but now we are coming back.”
The company aims to expand its business globally “rather than focusing on the Japanese market”, he said.
Sega was a top industry player in the 1980s and 1990s, its name synonymous with noisy arcades, home consoles and game franchises, such as brawler Streets Of Rage and ninja series Shinobi.
But it struggled to keep up with intense competition, falling on hard times financially as multiplayer online titles from US publishers, such as World Of Warcraft, took off in the 2000s.
After Sega quit the hardware business, its game offerings “got a little stale”, said Mr David Cole of US-based games market research firm DFC Intelligence.
But “the kids who grew up in the 1990s are now in their 30s, 40s, even older, and really like those franchises” – and are introducing them to their own children.
It is “untapped value” that Sega is trying to capitalise on through new movies, stores and theme park rides, Mr Cole added.
In 2024, the film Sonic The Hedgehog 3, starring Jim Carrey as the villain, zipped to the top of the North American box office in one of the best December openings in years.
It followed the first live-action Sonic movie in 2020 as Sega cashes in on a video game movie craze that saw The Super Mario Bros. Movie, based on the Nintendo characters, become the second-highest grossing film of 2023.
Shinobi is also being turned into a film, while Sega’s Like A Dragon game series has been adapted for television.
When asked if cult franchise Persona could be next, Sega’s Mr Utsumi said fans should “stay tuned”.
Sega is working on what it calls a “super game”, with big-budget international ambition and a scope that is “not only just a game – communication, social, maybe potentially AI”, Mr Utsumi said.
“The competition in the game market is very fierce,” he cautioned.
Parent company Sega Sammy Holdings said in May that its Sonic intellectual property “has contributed to an increase in both game and character licensing revenue”.
Young tourists in Tokyo shopping near Sega’s new store ahead of the opening seemed to confirm this.
“I’ve always liked Sega. I kind of grew up around their games,” said 19-year-old American Danny Villasenor.
“They’re pretty retro. But I think they’ve evolved with time pretty well.” AFP


