LONDON • From smashing social boundaries to chasing Pokemon, the power of Japanese manga to inspire and entertain fans around the world is surging forth in a major London show.
The largest-ever manga exhibition to be held outside Japan takes visitors to the British Museum on a journey from the art form's traditional roots to the multi-billion dollar industry of today.
"Manga is the most popular form of storytelling today," the museum's director Hartwig Fischer said at the launch of Citi Exhibition Manga last week.
Displays trace manga's evolution from the comics and dramatic designs by famous Japanese artists such as Katsushika Hokusai (1760-1849) to the global phenomenon of Pokemon and the Oscar-winning animations of Studio Ghibli.
"It's something about the engagement that makes manga special," said Ms Nicole Rousmaniere, curator of Japanese arts.
"It's visual language that relays content very, very quickly. This is because of the power of the line," she said. "I believe that in Japan it makes a lot of sense that when you are doing calligraphy, when you are looking at characters, your brain is already conditioned to have that pictorial content."
Visitors will learn how to properly read manga, which translates as "pictures run riot", and about the influence of "god of manga" Osamu Tezuka (1928-1989), who created iconic characters The Mighty Atom (later known as Astro Boy) and Princess Knight.
Delicate stills from hit franchise Dragon Ball are also on display, as well as more visceral works exploring complex themes.
"It's about telling stories for a lot of people who feel their stories aren't being told," Ms Rousmaniere said.
"It's always been edgy, drawn by people who feel a little bit different... You don't have to have money to be able to draw manga, you can just draw it on a scrap of paper - many people did," she added.
Dispelling the notion that cartoons are only for children, there are also harrowing works addressing the nuclear bombing of Hiroshima in 1945 and the Kobe earthquake in 1995.
On a lighter note, visitors can pose for instantly generated digital images of themselves in various manga styles.
The industry had a global turnover of £3 billion (S$5.2 billion) in 2016, and lends itself to cross-platform franchising, with the result that its popularity is only likely to increase with the technology boom.
Manga characters are also commonly used as avatars by Internet users creating alternative online identities.
"There is a manga for everyone, literally every subject," Ms Rousmaniere said. But she added that the ability to digitally create manga poses a threat to fans of traditional manga.
"I think hand-drawing will eventually die out... I just hope we can then preserve them," she said.