Diablo game's launch delayed in China; NetEast shares slide

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HONG KONG • Internet and gaming giant NetEase delayed the roll-out of its video game Diablo Immortal in China three days ahead of its official launch, a move that comes just after the game's official account on Weibo was banned from making new posts.
China-based NetEase, which was set to release the game on Thursday, did not provide a new launch date, but said on Sunday that it wanted to make changes such as improvements to the gameplay experience and conduct "multiple optimisation adjustments".
The company did not address the social media ban in the statement, and it was unclear what triggered the decision. NetEase also did not respond to a Reuters' request for comment.
Co-developed by NetEase and Activision Blizzard, Diablo Immortal is one of the most anticipated games this year and its China launch is being closely watched to gauge Beijing's attitude towards the country's US$46 billion (S$64 billion) video game market that was hit by sweeping regulatory crackdowns last year.
The company received a licence from Chinese regulators for the game in February last year, but months later, the authorities rolled out new rules and halted issuances of new game licences for almost nine months.
The nod had garnered attention as the Diablo franchise focuses on slaying demons and witches - themes seen to jar with the regulators' dislike of games with violent or religious content.
Diablo Immortal was already released outside of China on June 2, and as per app-tracking platform AppMagic, it has earned over US$24 million during the first two weeks since the roll-out. The China launch was expected to give the title another boost.
NetEast shares slid 10.1 per cent yesterday.
REUTERS
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