Battlefield 1 is actually the 14th instalment in the Battlefield series. It is so confusingly named because it is set during World War I.
Fans of the Electronic Arts (EA) series can take advantage of the game's new squad mechanics, which facilitate playing with friends, while still enjoying Battlefield's hallmark sense of scale and tactical gameplay.
The game will be available at the end of the year on Xbox, PlayStation and PC.
The mode available to try at E3 was Conquest, a 64-man capture-the-point firefight. The map we played recreated the French countryside.
Battlefield's traditional large maps are retained in this instalment, and each time you spawn you are presented with an overhead view of the battle, so you can gauge where manpower is needed and deploy resources there.
Players can now spawn directly into vehicles such as tanks, and this throws you straight back into battle without having to queue or jostle with other players to get a vehicle.
Aside from planes and tanks, Battlefield 1 sees the introduction of the Behemoth, a slow-moving giant zeppelin that dominates the airspace. While it is powerful, it also becomes an immediate target for enemy fighters and anti-aircraft fire that can quickly pepper holes in its flanks.
When the Behemoth falls, it will burn and scorch the earth, leaving a giant crater where it fell. This dynamic terrain shifting means that players have to be responsive as the countryside - and their cover - gets shredded to bits.
Despite the massive scale of Battlefield 1, it is easy to keep track of the pace of the game.
Players can now join and leave a server as a group, and they are automatically organised into squads to take on objectives.
Like previous Battlefields, there are different classes: Assault, Support, Medic and Scout.
While they retain characteristics of previous Battlefield classes, each has been reworked to make them more efficient at taking down enemy infantry.
•Release date: Oct 21, 2016